Personal Page Albert Mas
Designer, Artist and QA for NoReadme Studios in the development of Mystara Arena.
I have been in charge for the implementation of the maps and the music and sound effects.
Design
I helped design the game together with the other designers. That includes the core mechanics, the characters that have been implemented and the maps.
Art
- Sprites and coliders in Tiled of the Rogue
- Sprites and coliders in Tiled of the Cleric
- Construction in Tiled of the maps from the original game’s sprites
Sound
- Sorting all the original game’s sound effects and choosing the best for our game
- Implementation of the music and sound effects in our game, which are read from an XML
- Adding the necessary code to reproduce them
QA
I helped in the QA process of the game